Journal Entry 2


Date: 16. 4. 2023

Activity: Made some small changes to the game, decorated it a little

Notes:
I deviated from OPD a little in part four. I moved the pressure pad, so now it is not confusing for the player and they are forced to do the wall jump. Plus there was a feedback that it would be great to see the enemy to be smashed on thorns, which wasn't possible prom the previous position of the pressure pad.
Then, I added the tile to the platform with the box and the spitter. I did it because some careless players pushed the box to the left by mistake, and weren't able to push the spitter down.

In part 1, I speeded up the moving platform, because it was boring to wait for the platform to arrive.

In part 2, I added the info about the possibility that the player may need to restart a level.
During feedback session, there was a discussion about the jump through the platform (from the platform right above the first teleport), some said it is too hard and annoying. I didn't change it.
I moved the moving platform little closer to the player, now the jump is much easier. It was annoying for the players to go through the whole minilevel each time they messed up this (quite precise) jump.

Invested hours:  1

Outcome: Build uploded on itchio

Files

Build2.zip 85 MB
Apr 16, 2023

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